Programming and IT are probably one of the most complex topics along with trading . You can't write too generally or vaguely here - your expertise and your image in the eyes of the reader depend on the correct use of programming terms. But there is good news - you can write IT articles without knowing how to code. The main thing is to correctly understand the meaning of terms and slang words.
To help you learn the language of IT professionals, we're sharing ghana phone number library an English dictionary for IT writers. It's a living, growing list, but it's already full of useful programming terms that will help you navigate your sources and express your thoughts better.
Agile is perhaps the most popular word in programming slang . This word means a certain approach to development, where flexibility and practicality are valued most.
Algorithm (Russian: «алгоритм» ) — a set of instructions or rules designed to solve a specific problem. The problem can be simple, such as adding two numbers, or complex (converting a video file from one format to another).

API (Russian: "api" ) is an application programming interface. This is a set of rules, procedures, and protocols for creating software applications. APIs help in communicating with third-party programs or services that can be used to create various software.
Array
Array (Russian: "data array" ) is a data type that stores a set of ordered values, each of which has its own index (ordinal number).
Bug (Russian "bug" ) is another of the main terms in programming. A bug is an unexpected error or defect in the code that causes it to work incorrectly.
Build (Russian: "build" ) is a ready-made assembly of an application, adapted for users.
Back-End (Russian: "backend" ) is the server part of the application. The backend task is performed in the background, users do not see it directly.
Compilation (Russian: «пипіляция» ) is the process of creating a program using code. Thanks to compilation, the computer can understand and execute the program.
Constant is a term used to describe a value that does not change during the execution of a program. A constant can be a number, a symbol, or a string .